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Destructoid
Destructoid
Scott Duwe

Sony’s big Bloodborne announcement isn’t the one we all wanted, but at this point, I’ll take anything

Bloodborne is officially coming back. Not in the way I thought, or the way I wanted, but I'm still ready for more.

Last night at CinemaCon, Sony Pictures and PlayStation Productions revealed that an R-rated, animated adaptation of the 2015 FromSoftware classic is in the works, and I'm officially pretty pumped about it. As a coper and hoper for a new game in the franchise, what other choice is there?

Bloodborne: The Hunter stood in a grim alleyway holding two weapons.
Image via PlayStation

Personally, I think animation is a can't-miss when it comes to films based on video game IP. As cool as it would be to watch a live-action Hunter take on a massive CGI Ludwig, an animated version may fit the world better.

Would I rather have a Bloodborne remaster, remake, or sequel on current-gen tech? Absolutely. But who's to say that the potential success of this animated film couldn't help make that a reality someday in the future? Not likely, but I still have a tiny bit of copium left in my tank, I think. Call me overly optimistic.

The project is being developed by PlayStation Productions, which has been on a tear with adaptations like The Last of Us on HBO, Twisted Metal on Peacock, and moves like Uncharted and the upcoming Helldivers film. Interestingly, YouTuber JackSepticEye is also a producer on the project, which will be developed by Lyrical Animation.

The animation division of Lyrical Media is already dipping into the gaming sphere with the upcoming Death Stranding: Mosquito animated film that was announced last year at the Tokyo Game Show, in case you were wondering what the vibe or what kind of look it may have. Nothing is official yet, though.

https://www.youtube.com/watch?v=GFLoRTwPtic&pp=ygUYZGVhdGggc3RyYW5kaW5nIG1vc3F1aXRv

Video game adaptations are all the rage, whether it's TV or movies, the latter of which just saw The Super Mario Galaxy Movie cross $600 million at the worldwide box office. This Bloodborne project will likely be way smaller in scale, but the intersection of films and games won't be ending any time soon.

And for now, the game itself will be relegated to the PS4 and modded PC ports, unfortunately. But maybe this movie could help change that.

The post Sony’s big Bloodborne announcement isn’t the one we all wanted, but at this point, I’ll take anything appeared first on Destructoid.

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