
The year of our Lord 2025 is on its way out. Though not the best period in human history, gamers certainly had a great time.
AA and indie titles dominated the industry, proving to billion-dollar corporate enterprises that no, money does not make the game, nor do people care enough about big-budget blockbusters to fork over extra cash for a poor product. In fact, 2025 proved that games are not a product at all, but works of art crafted with passion and care.