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GamesRadar
GamesRadar
Technology
Kaan Serin

Skyrim was "the holy s*** moment" at Bethesda, says veteran Pete Hines: "You have to be concerned about us if you think you're going to win game of the year"

A black and white picture of the Dragonborn during Skyrim.

You don't need me to remind you about how big a deal Skyrim was (and still is) - it's one of the best-selling, most-modded, memeable, and influential games ever made - but for Bethesda Game Studios, the studio that developed the giant hit, the game was its first "Holy S*** moment."

That's according to Pete Hines, the company's former publishing lead who had been at Bethesda for a whopping 24 years. He told Firezide Chat that Morrowind allowed the company to stay afloat during a rocky financial time and Oblivion solidified the developer as an unignorable presence in the RPG space, but "the Holy S*** moment was actually Skyrim."

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