
This is a pirate game with a reputation for being cursed, and not in a fun spooky way. Skull and Bones has been Ubisoft’s ghost ship for over a decade: never hoving into view but with a swirling miasma of mystery and foreboding surrounding it. Whispers of developer hell carried on the breeze. Now finally released, it doesn’t so much have to live up to the hype as survive a treacherous reef of its own making.
Originally a multiplayer expansion to the beloved Assassin’s Creed IV: Black Flag, it has now become a hulking behemoth MMO – a massive multiplayer online game. Depressingly, this is not so much in response to fan demand, but because games as a service (GaaS) are a tempting revenue model for game publishers like Ubisoft.