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The Guardian - UK
The Guardian - UK
Entertainment
Tom Regan

Skin Deep review – kitty rescue immersive-sim is slapstick fun in a cartoony playground

A cacophony of colliding systems … Skin Deep.
A cacophony of colliding systems … Skin Deep. Photograph: Annapurna Interactive

When it comes to gamer-gatekeeping, there are few genres as snootily guarded as the immersive sim. From PC classic System Shock to the Dickensian Dishonored 2, these system-heavy sandboxes are video gaming’s equivalent to avant garde electronica or the films of Darren Aronofsky, adored by critics and genreheads but largely baffling to everyone else. Much like those elitist fandoms, the im-sim’s loudest cheerleaders often look down on linear blockbusters with similar sneer. No, Assassin’s Creed player, you cannot sit with us.

While massive games such as Tears of the Kingdom have recently flirted with elements of the genre, there’s still a surprising lack of breezier, beginner-friendly immersive sims. Enter Blendo Games’ Skin Deep – an attempt to cosy-fi the genre. Doing away with the sour-faced sci-fi of Deus Ex, Skin Deep sends you hurtling into space with a premise ripped straight out of a noughties web comic. You play Nina Pasadena, an insurance commando sworn to rescue feline fleets from raiding pirates. As you answer each well-insured tabby’s urgent distress call, Nina quietly sneaks across the raided ship, using whatever tools she can cobble together to rescue her kitty clientele.

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