
If ever you needed an example for the 'games as art' debate, look no further. As a creation, Sam Eng's startling Skate Story is a monumental achievement. As a skateboarding game it's fundamentally solid but less convincing. As an entertainment product? It's hard to say exactly who it's for… but it's definitely not for everyone.
This is a story-led skateboarding game which sees you take control of a skateboarder 'made of glass and pain', seeking to eat the moons lighting the sky of the underworld. No typos there, you really are trying to eat moons. The idea goes that each moon in your stomach weighs you down into the next layer of the underworld, until you can meet the devil himself and reclaim your soul.