
From spawn, you can see Stalber’s peak. On that tiny island you mill about, intermittently being punched in the face by girls in dinosaur costumes and run over by McLarens, or leg it immediately and dive into the sea to escape the former, or head to the plane wreckage to pull off a very particular jump from the plane wing into the sea. Everyone has their ritual here.
And then you’re off. Sharing a plane with 99 people who intend to kill you, dropping a waypoint on the map where you’ll parachute down to, sprint into the nearest building, and begin arming yourself. Even if you’ve placed that waypoint on School (once the pinnacle of high-end loot) every match since March 2017 when PlayerUnknown’s Battlegrounds hit Steam Early Access, what happened in the subsequent minutes would have been different every time.