Simon isn't helpless in Silent Hill: Townfall. He can pick up pieces of wood, block attacks, and counterattack. Firearms exist too. But PlayStation's official hands-on makes clear these aren't power-fantasy tools: wooden weapons are uncommon and can wear out after only a few encounters, while the monsters themselves take considerable effort to bring down. (PlayStation.Blog)
Screen Burn Interactive's own description of the combat system is even more direct — sometimes fighting simply isn't the best option. (PlayStation.Blog)