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PC Gamer
PC Gamer
Joshua Wolens

Silent Hill 2 remake patch improves performance but sadly stops James teleporting through peepholes and falling into the void

Silent Hill 2 character James Sunderland standing in the city and looking to the left.

What's your favourite part of Silent Hill 2? Mine has to be James Sunderland's various superpowers: Teleportation, phasing through walls, psychosexual yearning, all the abilities he got after he was bitten by a radioactive widower. They're what make him such a potent horror game protagonist but, alas, apparently the first two of them are bugs, and they've just been yoinked out of the game in the Silent Hill 2 remake's most recent patch.

Patch 1.04 hit today, and it contains all sorts of things to, hopefully, improve Silent Hill 2's performance issues and rectify a few bugs. I'll paste the whole list below—which, just for the record, I want to say is actually more of a chore than it sounds on our website, so please pore over every word like it's a sacred text—but let's zoom in on the particular fixes that have caught my eye.

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