
I couldn't care less about the perpetually single, square jaws who slurp raw steak and snort protein powder for the sake of their restrictive masculinity; to me, a real man is the physical manifestation of subconscious guilt and stalks the dilapidated halls of a tarry mind while maintaining his effortless six pack by toting a very menacing – and certainly tetanus-inducing – megalithic knife. So, that's why I love Pyramid Head, especially after Silent Hill 2 remake developer Bloober had to make significant changes to his first boss fight.
"There was a risk of losing specific feeling from the original game," creative director Mateusz Lenart said at GDC 2025. "It can be seen especially with the boss fights, which we needed to redesign completely."