
In the lead-up to Amazon's upcoming Secret Level series that will turn 15 games into animated shorts, producer Tim Miller sat down with Rolling Stone to discuss one of the most infamous entries, Concord, and how its downfall may have affected the show.
"There was no nicer, more invested group of developers than the team on Concord," Miller says. "I honestly don’t understand why it didn’t work. I know that they were trying to do the best they could, and they were a talented group of artists, so I feel terrible for that."