
Since Diablo 4 launched, my Necromancer has been running around Sanctuary with a posse of scythe-wielding skeletons, icy mages, and a big iron golem. Having a pack of murderous undead at my back has gone a long way to making activities feel less daunting. After all, one of the main reasons I chose to be a Necro—besides superior bone-based fashion—was so that I could bring a little backup into dungeons while running solo.
There's some great interplay between the Necro and their minions, letting you customise their role in the Book of the Dead and tailor them via the legendary aspects you apply to your build. The Viscous and Blood Getter's aspects, for instance, give you two extra warriors and mages—three if you whack either on an amulet—and the Coldbringer's Aspect grants your cold mages the ability to summon a blizzard that freezes enemies.