
Gunfire Games, the developer of Remnant 2, has announced it designed the game around the specific use of upscaling technology, and some players aren't too happy about it.
Upscaling technologies such as DLSS, XeSS, and FSR are useful tools for pushing frame rates higher on hardware that otherwise shouldn't be able to do so. I'd wager to say most gamers see these technologies today as an optional way to boost your frame rates above and beyond the baseline frame rate your PC can deliver at native resolutions. However, the way in which Remnant 2 is going about things is by using upscaling as a fundamental part of the performance picture.