
Developers working on Redfall hoped Microsoft's acquisition of parent company ZeniMax Media would mean the end of the game – or, at least, it turning into something more recognisable to a studio famed for immersive sims.
That comes from Bloomberg, which reports that Redfall's development was fraught with numerous issues, from a lack of staffing to unclear creative direction. It got to the point where some staff reportedly hoped that Microsoft's deal to purchase ZeniMax Media would either kill the project entirely or reshape it into a single-player experience that more closely resembled the games the studio is known for.