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GamesRadar
GamesRadar
Technology
Oscar Taylor-Kent

Promise Mascot Agency review: "Yakuza management mechanics are messy, but I'm won over by its truly immaculate bizarre vibes"

Salary Nyan attempts to get through a restaurant door and becomes stuck in Promise Mascot Agency, while the player looks at cards to help them out.

When a job goes wrong in Promise Mascot Agency, yakuza lieutenant Michi is forced to fake his own death and live in exile on the orders of his crime family's Matriarch, Shimazu. Put into a precarious position and on the hook for losing loads of money, there's only one business left in the Shimazu family's portfolio: an off the books mascot agency in the backwater town of Kaso-Machi – it's there that Michi must somehow make back billions of yen.

If that's not bad enough, Kaso-Machi is said to be under a curse that slowly kills all male yakuza who set foot in the town. Oh, and the mascot business? That already went under, leaving its sole employee, Pinky, to turn it into a love hotel. Michi has to get back the permits from the corrupt town mayor who has served near limitless terms, and take Pinky under his wing as he recruits enough mascots to make the titular agency thrive – all while sending enough money back to his boss to keep the knives from her throat. With a broom over his shoulder, Michi is known as The Janitor – but even for him this is one heck of a mess to clean up. Doing so means combining a management sim with open world vehicle exploration. Not a common combo.

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