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PC Gamer
PC Gamer
Elie Gould

Pragmata's devs created human-made AI slop to mimic the 'uncanny feel' of LLM art

Pragmata screenshots.

The premise of Pragmata may seem utterly unfathomable right now so I'll try and break it down for you: an evil AI takes over a lunar research station, and being evil, it tries to eradicate our human protagonist Hugh and his android companion Diana. Ok, that's actually pretty fathomable right now.

Funnily enough, the hardest part of bringing an evil AI to life was mimicking what the world it inhabited would actually look like. "It mirrors reality, but its unique appeal comes from the setting errors and how they feel out of place, such as taxis sinking into floors, or buses sprouting from walls," producer Naoto Oyama says in an interview with 4Gamer (via Automaton). "Although the premise is that it generated by AI, actually, our human developers painstakingly worked to incorporate mechanisms that express this AI-like uncanny feel.”

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