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GamesRadar
GamesRadar
Technology
Anna Koselke

Pragmata had a team of "Diana Police" overseeing Capcom's development of the now-iconic android girl to ensure she wasn't "too cute," and I don't think they succeeded

Pragmata Diana.

Diana, the android girl from Pragmata who single-handedly stole the web's heart with her adorable demeanor, wasn't created by your everyday Capcom developers – in fact, the studio had a special team dedicated to her development.

Producer Naoto Oyama reveals as much during a recent Father's Day-themed livestream on YouTube – because what better theme could a Pragmata stream adopt in June, honestly (as translated by Automaton).

It's no secret that protagonist Hugh and Diana, his little android companion, have a father-daughter-like relationship, after all… but ensuring that Diana came across as a realistic girl was no easy feat for Capcom.

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