Diana, the android girl from Pragmata who single-handedly stole the web's heart with her adorable demeanor, wasn't created by your everyday Capcom developers – in fact, the studio had a special team dedicated to her development.
Producer Naoto Oyama reveals as much during a recent Father's Day-themed livestream on YouTube – because what better theme could a Pragmata stream adopt in June, honestly (as translated by Automaton).
It's no secret that protagonist Hugh and Diana, his little android companion, have a father-daughter-like relationship, after all… but ensuring that Diana came across as a realistic girl was no easy feat for Capcom.