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Technology
Daryl Baxter

PlayStation on Mac, Halo on Mac and three more broken gaming promises made at different Apple Events — what could have been done differently?

Early build of Halo in 1999 showing very early Master Chief holding a minigun.

Video games! Once considered a topic fit only for playgrounds, now a conversation point that’s as common as talking about sports, movies, and the weather. Yet Apple has consistently stumbled when it comes to its own gaming ambitions — or lack thereof.

There’s a misconception that games have never been all that present on Apple’s products. That’s not true. As far back as the original Macintosh in 1984, games such as Mac Attack, a warzone-type game where you controlled a tank, as well as Grid Wars, a fast-paced puzzler are both fondly remembered. Heck, the two Steves, Jobs and Wozniak, even made a version of Breakout while briefly employed by Atari. 

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