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GamesRadar
GamesRadar
Technology
Anna Koselke

Planescape: Torment was a revolutionary RPG, but many of its devs had no experience with the D&D campaign it was based on: "What the f*ck is that?"

Planescape: Torment.

Standing the test of time as one of the best RPGs ever created, Planescape: Torment was a hit for various reasons - but surprisingly, much of Black Isle Studios was entirely unfamiliar with the Dungeons & Dragons campaign setting that started it all.

Speaking to PC Gamer in a recent edition of the magazine, lead artist Tim Donley reveals the reaction he had to Black Isle Studios founder Feargus Urquhart's announcement that the next game the developers would be working on was a Planescape title. The head apparently "just came one day and said 'we're going to do a Planescape game'" to the rest of the team, and it took many of the devs by surprise - because they didn't know what Planescape was.

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