
I remember first seeing Toy Story at the cinema and feeling like I was watching the future unfold before me. No other studio could compete. Disney had just released Pocahontas, and suddenly it felt like it was a generation behind. Pixar hadn't just made a film; it redefined what animation could do, both technically and emotionally. Every plastic toy looked tangible, every light and shadow behaved like the real world, and for the first time, computer animation didn’t feel like a gimmick resigned to making dinosaurs move; it felt alive.
That was Pixar’s genius: an almost obsessive commitment to technology that served the story. The studio's proprietary software, RenderMan, something we can all now use, became the industry standard (and arguably one of the best animation software tools ever created), mastering physically based rendering so that virtual materials – plastic, cloth, skin – reacted to light convincingly.