
When I first started playing golf just over a decade ago, I already had a preconception of the mechanics of the sport. Club distance and selection, how to address the ball on different surface types, even how to look for minute slopes on the green.
That's because I have spent my life playing golf games – from the most basic top-down efforts on the likes of the ZX Spectrum and Apple IIe, through Leaderboard and even the Mario Golf titles on Game Boy and beyond – and they have each taught me much about hitting a tiny rubber ball across a patch of countryside.