
Viral indie climbing game Peak has been updated this week to fix a bug that allowed players to complete a climb while they are dead, which kind of goes against the spirit of the game if you ask me.
In a year defined by breakout indie co-op hits like Schedule 1 and REPO, Peak's astounding success has still stood out, with the developers – Aggro Crab – even being shocked at just how well it did. Once the game hit 2 million players in less than two weeks the developers spoke about looking into future updates for the game in a grander sense than bug fixes. In the meantime however, the developers have been dealing with issues like people being French.