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GamesRadar
GamesRadar
Technology
Kaan Serin

Parts of The Duskbloods are "very similar to a lot of RPG elements you might find in a tabletop RPG," says FromSoftware boss Hidetaka Miyazaki

The Duskbloods character holding a chakram receiving a proposal from a kneeling knight.

Some elements in The Duskbloods were pulled straight from director Hidetaka Miyazaki's experiences playing tabletop RPGs, which might just explain why you can propose to an enemy player mid-match.

Speaking to IGN, FromSoftware boss and game director Hidetaka Miyazaki says "there are two points I would say that can specifically be pulled from the board games." Instead of winning multiplayer matches by simply beating everyone else to a pulp, The Duskbloods asks players to earn Virtue by completing side objectives or killing mini bosses that stomp around the map or holding king of the hill-style zones, let's say.

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