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GamesRadar
GamesRadar
Technology
Oscar Taylor-Kent

Over 20 years of muscle memory made Metal Gear Solid Delta feel like I was just playing the original – and MGS heads like me know that's truly special

Big in 2025 image for Metal Gear Delta showing a detailed render of Naked Snake's face, plus him fighting, hiding in cover, and balancing on a tree.

Inside me are two snakes. One is well aware that Metal Gear Solid Delta: Snake Eater is a luscious remake of the original Metal Gear Solid 3 featuring new control options and impressive Unreal Engine 5 visuals. The other snake is just like: "Hell yeah, we're playing Metal Gear Solid 3 for the hundredth time, time to do the usual!"

Both snakes are valid, but it's hard to listen to their slithering whispers at the same time. Able to play and go hands-on with the first couple of hours of Metal Gear Solid Delta for myself, encompassing only the prologue Virtuous Mission, this amounted to a straightforward playthrough of the opening and then a more leisurely run taking it all in and pushing the buttons of enemy guard and animal AI alike – sorry, crocodiles, you're just too tasty to leave alone.

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