
"I've never seen a year like this."
So says Bret Robbins, CEO of Ascendant Studios, a relatively new development team responsible for launching Immortals of Aveum earlier in the year. The game features unique, magic-based first-person combat, and I noted in our Immortals of Aveum review that while it wasn't perfect, there was "a lot to like" with the colorful spellcasting systems. Right out the gate, Immortals of Aveum has struggled in sales, with the studio laying off almost half of its staff weeks after the game's launch.