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PC Gamer
PC Gamer
Harvey Randall

One of the most shocking moments in Critical Role's 4th D&D campaign was planned from the jump—yet with enough left to chance that Alexander Ward 'did leave the table thinking I'd really f*cked up'

Matthew Mercer and Alexander Ward stare, frightened, during Critical Role Campaign 4's fourth episode.

Critical Role 4's Overture is officially all wrapped up, and we'll be moving onto the three-group, 13-player campaign that's had me salivating ever since it was announced. As confirmed during the last episode's cooldown, one of its most shocking moments had been pre-planned. Kinda.

As confirmed then—and re-emphasised now—enough was left up to chance that even the person it was happening to thought the dice had led him astray. That's per a Fireside Chat on Beacon with Alexander Ward, who plays Occtis. In case it wasn't clear, I'm getting into spoiler territory for Episode 4.

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