The Witchaven games are not the most beloved first-person slashers of the 1990s, but they're an important bit of history. Developed by Capstone, they're first-person slashers loosely based on a set of dungeon maps for D&D released by Wyrm Works. You're a knight with a variety of mostly melee weapons and a few spells, and a volcano full of goblins, witches, and other greeblies to kill.
Though you do have access to a bow, a lot of the time you'll be fighting with a morning star, battle axe, and various blades, switching as they break. Like most first-person melee games of the era, and frankly today, judging the distance between you and the enemies was a bit, ha ha, hit and miss.