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Inverse
Inverse
Technology
Robin Bea

One Of The Best RPGs Of 2025 Is Getting A Feature That Every Story-Driven Game Needs

Sandfall Interactive

When it launched earlier this year, Clair Obscur: Expedition 33 was a smash hit, quickly garnering millions of players and spawning endless conversation — not all of it pleasant — among players. But even among fans of the game, there were a few sticking points in the otherwise acclaimed game. Now, one of the biggest critiques of Clair Obscur’s combat has been changed in a patch, taking inspiration from one of 2024’s most beloved games.

Clair Obscur got as much praise for its turn-based combat as it did for its story, but the rhythm component of its battles weren’t to everyone’s liking. As with games like Paper Mario, hitting a button at the right time can strengthen your attacks or boost your defense, which can make fights much more difficult for players who struggle with the timing. While that might be part of the game’s appeal for some, others found it frustrating, especially given how long combat can drag on. Some players called for an option to restart a failed battle instantly to save time, and now developer Sandfall Interactive has responded.

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