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GamesRadar
Technology
Catherine Lewis

Oblivion features warring goblins as one quest designer thought turning a side quest's gimmick into a whole thing "wouldn't be a lot more work," but looking back he's not sure if that was "actually true"

The Elder Scrolls IV: Oblivion.

Even if you spent hundreds of hours in Oblivion back in 2006, you might not have been aware of one of its lesser-known features, which allows different goblin tribes to go to war over their totem staffs thanks to a system that was implemented on the back of one lone quest in the RPG.

There are seven main goblin tribes in the game, each with its own sacred totem staff. If one ends up with a tribe it shouldn't, well, someone's not going to be happy – the original owners will go searching for it, and can end up fighting with rival tribes in an attempt to get it back. Players see this in action in the Goblin Trouble quest, the side quest that prompted the creation of the entire system.

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