
Need some help with the NYT Pips today? Unlike the other NYT Games, Pips is one of the few that focuses on numbers and logical placement. No worries, though, we've got you covered.
Below, we've compiled hints and solutions for the Easy and Medium puzzles, along with a comprehensive guide for the Hard Pips. You can play along here.
Spoilers below for the February 6 Pips. Only read if you want the solutions for today's Pips puzzles.
Alternatively, for more word-based puzzling, check out our guides for tips and solutions to Connections, Strands and Wordle.
Pips tips — how to play Pips
Pips is a domino placement game featuring a grid of multicolored boxes that gets more complicated and larger as you go up in difficulty. Each colored zone represents a condition you have to meet.
You select dominoes and place dominoes into the grid to meet those conditions. You must use every domino to achieve each condition and win the game. Clicking or tapping on the dominoes rotates them so you can position the tiles.

In the above example from a medium puzzle, there are four colored zones. Your placed dominoes must total 12 in the purple zone. In the teal and orange sectors, the number of domino pips must be greater than 3.
In the hard mode, the zones and symbols get more complicated. For example, you could see a crossed-out equal sign, meaning that the three squares you place must be different numbers.
Here are the various symbols you might see:
- = All pips must be the same in this group
- ≠ All pips must not be the same number in this group
- > The pips in the tile must be greater than the listed number
- < The pips in this tile must be less than the listed number
- A number [like 12], the pips must equal that exact number
- Tiles with no color can be anything; think of this as a free space
To win a game of Pips, you must fulfill every condition and fill every square. In some puzzles, there is only one correct solution. In others, usually the harder ones, there can be multiple solutions.
Today's Pips answers — hints to help you solve it
Below are the solutions for the Easy and Medium-level Pips. After that, you can find a fuller walkthrough for the Hard level. Spoilers below.
Today's Easy Pips solution

Today's Medium Pips solution

Today's Hard Pips walkthrough and solution

A third cube after yesterday's duo. Fortunately, I think there's a perfect starting square.
The olive 4 in the middle can only the 4/2 as you have it go into the dark blue 2 zone. That leaves the 2/5, the only other 2 domino, to finish the 4 zone and start the olive 10 area.
Looking above at the purple 8 zone, we can slot in the 4/5 going into the pink 10 zone. The final 4, the 4/0, goes down into the orange = zone. Which leaves the 5/0 for other spot and the last olive 10 zone.
At this point, with the 4s and 5s mostly out, we know the 3s are the only number that can go in the 4-square pink Tetris z.
Before I forget, throw the 5/1 up top to finish the pink 10 and the teal 1 square.
I had the 4/3 go vertically from the purple 10 zone into the pink = area. Because the teal zone has a greater than 9 label, I used the 6/6 double here. That means the 6/0 is the only other viable piece for this space.
Which means the 3/0 goes in the bottom of the pink z and caps the orange = zone. The 1/1 can take the purple = area and the 3/3 finishes the puzzle and the z.
Here's what it looks like:
Hard Pips solution
