
Last week, the (relatively) sky-high system requirements of Indiana Jones and the Great Circle proved to be one of the most talked-about stories in PC hardware that week. This week, though, the game is out, and Nvidia is already promoting it. The extent of its "Full Ray Tracing" graphics feature additions adds some Path Tracing features to a game already built on top of standard Ray Tracing as a requirement.
Aside from providing some analysis of the optional Path Tracing RT features, the Nvidia posting also clarifies that Indiana Jones and the Great Circle has launched with full support for DLSS 3, including its Frame Generation and Super Resolution features.