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GamesRadar
GamesRadar
Technology
Anna Koselke

"Not enough time, can't afford it": The Witcher 3 lead recalls "hardcore" dev timeline of the RPG's past expansions, says CDPR had to "change strategy" with Blood and Wine

The Witcher 3.

The Witcher 3 is once again in the limelight after CD Projekt Red's announcement of the big RPG's new expansion (no, not DLC, guys), Songs of the Past – but before it, there were two others: Heart of Stone, and my favorite, Blood and Wine.

Blood and Wine stands as one of the pinnacles of The Witcher series as a whole, if you ask me, and it's evident that a lot of work went into it.

Lead quest designer Paweł Sasko is taking a look back at that work over on X, first revealing that Blood and Wine was actually called "Bells of Beauclair" until it was renamed "because we needed a captivating title that would grasp the spirit of the narrative, and be easier to spell out and articulate."

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