The Witcher 3 is once again in the limelight after CD Projekt Red's announcement of the big RPG's new expansion (no, not DLC, guys), Songs of the Past – but before it, there were two others: Heart of Stone, and my favorite, Blood and Wine.
Blood and Wine stands as one of the pinnacles of The Witcher series as a whole, if you ask me, and it's evident that a lot of work went into it.
Lead quest designer Paweł Sasko is taking a look back at that work over on X, first revealing that Blood and Wine was actually called "Bells of Beauclair" until it was renamed "because we needed a captivating title that would grasp the spirit of the narrative, and be easier to spell out and articulate."