
In the wake of a less-than-stellar reception for the Starfield DLC Shattered Space, design director Emil Pagliarulo has taken to X to say he's proud of it, but that nobody at Bethesda "is patting themselves on the back while ignoring our players."
Pagliarulo's comments came in response to a Starfield player who seemed to take issue with some of the comments made in a recent interview with GamesRadar. He was quite effusive throughout, saying Starfield is "in a lot of ways, the best game we've ever made," and also talking up the shift of focus in Shattered Space, which lets players "wander around and explore tons of specific, hand-crafted content."