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GamesRadar
GamesRadar
Technology
Luke Kemp

Nioh 3 review: "Brutal samurai and ninja clashes across wide maps avoid retreading Elden Ring – this Soulslike is all demon killer, no filler"

A pudgy cat stands on the player's arm in Nioh 3 and emits a warm glow, with a rickety wooden bridge in the background, cropped.

Nioh 3 wants you dead, and it will get its way many, many times. Prepare to be kicked, stabbed, flattened, burned, shot, bitten, and much more by a wide variety of enemies both natural and supernatural. You'll primarily be facing yokai (weird, wonderful, and occasionally darkly comic demons), many of which fans will recognise from the first two games. One of Nioh 3's additions to the series, though, is a legendary creature that until now had only been known by myth; a jump button.

Does this mean a new way to die? Yes, of course it does. Don't worry, there are only a handful of mid-air platforms in the entire game, so there's no shift to a Super Mario fever dream. There are, however, plenty of opportunities to fall to your death if you're not careful while exploring or fighting on cliff edges and narrow walkways, so be careful. Even more than usual.

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