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PC Gamer
PC Gamer
Rick Lane

Nightdive says compatibility with fan missions was a big priority for Thief Remastered, and there's one massive mod in particular it knew it had to get working

Garret from Thief.

Thief: The Dark Project is a brilliant game for many reasons, among which is that it has one of the best mapping communities of any game. While the Doom and Quake mapping scenes are larger and more prolific, Thief's mappers consistently punch so far above their weight they should probably get into boxing sims rather than stealth games. They regularly deliver maps, missions and entire campaigns that are orders of magnitude more ambitious than what exists in the base game.

Hence, any remaster of Thief worth its salt would ensure the fan mission scene is well supported, and that's exactly what Nightdive plans to do with Thief: The Dark Project Remastered. Speaking on Nightdive's Deep Dive podcast, producer Daniel Grayshon delved into the significance of community creations for the remaster:

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