
The immersive sim is, of course, the best type of game. There's just no beating it. Being able to stack boxes or throw a refrigerator at a guy? That's what it's all about, right there. And yet, despite the fact imsims are god's own genre, no one ever makes them. Why?
Oh, because they're hard to make and no one buys them? I guess that makes sense. That's my takeaway from a recent chat that Nightdive CEO (and System Shock Remake director) Stephen Kick had with FRVR.