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GamesRadar
GamesRadar
Technology
Kaan Serin

Nier creator Yoko Taro says "I don't really have any regrets" about his work, but "never felt like I carried out anything completely"

Nier Replicant remaster.

Nier and Drakengard maker Yoko Taro doesn't have many regrets when it comes to his games, but he also doesn't feel like he's ever created his so-called "perfect cube."

Taro himself made the analogy between game development and clay making in a chat with Archipel, explaining that both processes are about non-stop iteration. "I would say that building a story is like making a cube out of clay," Taro said. "You make it, but every time you look at it, you find a side that's crooked. Then you manipulate it again, just to realize that it's crooked somewhere else. That feeling keeps going on forever."

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