
The Fallout solo RPG knows that, sometimes, you just want to veer off the beaten track. Hey, it says. What's that over there? Because the budget is "the entirety of your imagination," it can be the start of a buckwild adventure – or maybe your chance to explore a part of this post-apocalyptic world nobody's ever seen. It's the kind of creativity that makes D&D and other tabletop RPGs great, with none of the scheduling snafus.
Fallout: Wasteland Wanderer is a solo RPG designed by Modiphius, the team behind more than a few tabletop RPGs and wargames (including a Fallout skirmisher putting you in charge of raider factions). That means you don't need a gamemaster to run it, unlike the best tabletop RPGs. There's no party to schedule around either; all that's required is the rulebook, dice, a pen, and some paper.