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GamesRadar
GamesRadar
Technology
Rollin Bishop

Nearly 10 years after it first began, my unreasonable obsession with Nintendo's amiibo can finally stop

A photo of the Sora amiibo for Super Smash Bros.

I cannot believe after nearly 10 years and 95* individual amiibo, the Super Smash Bros. line of Nintendo's admittedly middling toys-to-life endeavor is ending with the release of Sora, the last DLC character for Super Smash Bros. Ultimate, today. At least for now, anyway. But more than that, I cannot believe I have 73 of those. I, uh, really hesitate to do the math on that one, but I've yet to buy any of them at marked-up second hand prices, so that's some small comfort. Even if Sora happens to be the last Super Smash Bros. amiibo ever, however, I can honestly say I have no regrets.

Amiibo are, if you've somehow managed to avoid them for the last decade, little toy figures that can be used with the built-in NFC readers on Nintendo's most recent consoles to do… relatively minor things. You can unlock various equipment in the latest Zeldas, for example, with related amiibo. The Super Smash Bros. line is maybe the most involved as you could actually "train" your amiibo and have digital versions of them actually fight in the game with the figure keeping track of how it'd been trained and so on.

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