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GamesRadar
GamesRadar
Technology
Austin Wood

I was kidnapped in Act 1 of Hollow Knight: Silksong, and I never thought Team Cherry would borrow Bloodborne's nastiest trick

Hollow Knight Silksong screenshot of Hornet sitting shocked in a chair.

Hollow Knight: Silksong is an evil game filled and covered with distractingly wonderful things. Cruelty is the default, but only occasionally does the mask well and truly fall to reveal the exacting monster within. Grueling boss runbacks, devilish platforming gauntlets, and some downright villainous attack animations make clear just how deeply developer Team Cherry has descended into the void. But in all my hours of silky songs, nothing else compares to a brilliant, disempowering twist that completely derails the game.

That being said, I'm about to spoil the heck out of a fantastic moment in Silksong, so if you don't want to hear that, please open the Sherma song remix and put it on loop at max volume. I'm also going to spoil a startlingly similar sequence in Bloodborne, but if you haven't played that game by now, frankly that's just on you. If anything, you owe me for giving you another reason to play Bloodborne.

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