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PC Gamer
PC Gamer
Mollie Taylor

Monster Hunter Wilds’ Seikret makes travelling easier than ever, but I had a much better time when I dared to explore the old fashioned way: On foot

Monster Hunter Wilds Seikret.

Monster Hunter Wilds is the most seamless, sprawling open world Capcom has crafted for the series… not that you'd notice. The introduction of the Seikret—Wilds' trusty chocobo-adjacent mount—has been both a blessing and a curse during my 100 hours playtime.

Getting from camp to monster has never been so painless: Seikrets are speedy, never get lost (until they get stuck in the odd pathing loop), and even let you go totally hands-off if you don't feel like pushing an analog stick for two minutes—though I definitely recommend you tweak some of those Seikret settings to make the controls a little more direct. Hell, there's hardly a resource node I have to dismount to collect, either, with almost everything gatherable with a quick zap of my Hook Slinger or by grabbing it as my bird zooms close enough to a herb or honey hive.

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