
The Monster Hunter Wilds open beta didn't exactly go off without a hitch. In fact, there was a lot of hitching. While I delighted in having new monsters to fight and new mechanics to fight with, the Wilds beta had serious performance issues on PC and console alike. Luckily, however, game director Yuya Tokuda says we should expect to see optimization improvements when Wilds releases in February.
During my hands-on Monster Hunter Wilds preview at Capcom's Osaka HQ, I spent five hours with a more recent build of the game. Running on PS5, where players had reported their own beta performance issues, the game ran noticeably smoother than it did during the open beta on PC, without any major hangs or framerate dips. Other press attending the preview event who'd played in the beta on PS5 said it was a substantial performance improvement.