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GamesRadar
GamesRadar
Technology
Scott McCrae

Monster Hunter Wilds director admits his action RPG's "difficulty curve was a little lacking" at first, but he'd love it if anyone who dropped it at launch gave it another try

Monster Hunter Wilds.

Monster Hunter Wilds director Yuya Tokuda has admitted that the game was perhaps a little too easy, while series producer Ryozo Tsujimoto says there are no plans to stop the series here.

Now that The Game Awards list of 2025 Game of the Year nominees is out, if you'd have shown it to me at the end of 2024, I'd have questioned the lack of Monster Hunter Wilds (well, after freaking out that there's a new Donkey Kong game). Capcom's latest felt like it had all the momentum in the world going in, but a year filled with performance issues has significantly lowered the game's standing since launch, with it selling less than Monster Hunter Rise during the company's last quarter.

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