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PC Gamer
PC Gamer
Harvey Randall

MMOs are better if classes are imbalanced—you just need to do it on purpose

Sphene, smug, taps her forehead in Final Fantasy 14 - the image has an overlay for Terminally Online imposed over it, PC Gamer's MMO column.
Terminally Online
(Image credit: Future)

This is Terminally Online: PC Gamer's very own MMO column. Every other week, I'll be sharing my thoughts on the genre, interviewing fellow MMO-heads like me, taking a deep-dive into mechanics we've all taken for granted, and, occasionally, bringing in guest writers to talk about their MMO of choice.

I'm thinking about Final Fantasy 14: Evercold's keynotes, and something in them's been rattling around in the back of my skull—during them, Hikaru Tamaki (who was affectionately coined as Mr Prime live on stage)—revealed that the design team was considering making the new version of Dragoon, which'll be arriving in the expansion, have a 90% damage reduction buff while using its new Sky High action.

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