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The Guardian - UK
The Guardian - UK
Entertainment
Keith Stuart

Mario Tennis Fever review – serving up banana peel-laced multiplayer chaos

Mario dives for a ball in Mario Tennis Fever.
‘Layers of depth’ … Mario Tennis Fever. Photograph: Nintendo

Tennis has been a regular hobby of Mario’s for the past 30 years, beginning with the headache-inducing Mario’s Tennis on the Virtual Boy and most recently resurfacing as the surprisingly complex Mario Tennis Aces on the Switch. Now he’s back in his whites (and reds) with a charming new take on the sport that dials back the difficulty level and adds lots of fun modes and features, aiming to appease complete newcomers and Djokovic-esque veterans.

At first, the range of options is almost bewildering. You can opt to play in one-off matches with up to three other players or NPCs, or enter a more structured tournament of singles or doubles play. Then there’s the extremely fun Mix It Up, which offers a range of fun tennis derivatives. These include Forest Court where piranha plants appear and gobble any balls that get close, and Pinball where bumpers and barriers pop up as you play. Trial Towers, meanwhile, presents a tower of increasingly tough tennis challenges which all have to be completed to open the next two buildings; fail more than three times and you’re sent back to the beginning – yes, it’s Mario Tennis: The Roguelike.

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