
Marathon's grand unveiling earlier this year did not, I suspect, go as Sony hoped. Gameplay reveals were met with overwhelmingly negative reaction. Then, a scandal over stolen art and a subsequent report of morale at the studio in "free fall". Finally, an indefinite delay, with a new release date to be announced in the autumn.
All that would be troubling enough on its own, but crucially it came only a few months after the spectacular, hugely expensive, studio-killing failure of Concord. There's a serious risk of history repeating itself, and I'm sure I'm not the only one to have wondered whether Sony will actually release Marathon at all, risking another disaster, or simply cut its losses.