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GamesRadar
GamesRadar
Technology
Austin Wood

Lords of the Fallen sounds like Bloodborne, Elden Ring, and Demon's Souls put through a horrifying blender

The Lords of The Fallen

I've been reading up on a lot of recent comments from Lords of the Fallen developer HexWorks, specifically creative director Cezar Vortosu, and I'm increasingly convinced that the devs have basically chucked almost every FromSoftware game into a blender of their own macabre design.

The bulk of the original game, which never made much of a splash when it launched in 2014, has seemingly been stripped away by the reboot's new developer, and what sounds like a truly monstrous creation was grafted onto the bones with help from modern Soulslikes. I'm not complaining; Lords of the Fallen needed a reboot rather than a sequel. Soulslikes are iterative by nature, but they're iterating on stuff that I and a lot of people like, and HexWorks' take is shaping up to be one of the more interesting games of 2023.

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