
Quality assurance—the sacred task of making sure games break as infrequently as possible—is a non-negotiable part of development, especially when you're talking about big triple-A RPGs. It's something the folks at Square Enix and Larian know a thing or two about; but while the higher-ups at Square have made it clear they'd like the vast majority of the QA process automated, Larian publishing honcho Michael Douse says that's "stupid."
Square's plans, which came to light in a recent financial progress report, were part of a larger push to utilize AI in partnership with a research team at Matsuo Laboratory at the University of Tokyo. That report named a goal which, were I a QA worker at Square Enix right about now, I would find pretty startling: to "automate 70% of QA and debugging tasks in game development by the end of 2027."