
Warhorse Studios isn't moving away from one of its first RPG's more controversial features in Kingdom Come: Deliverance 2 – the Saviour Schnapps save method – but that's all right since it took the community mere hours to circumvent it with a mod.
Speaking in a recent interview with GamesRadar+, Warhorse Studios' global public relations manager Tobias Stolz-Zwilling explains the developers "learned a lot from the community" by "looking at what they like, what they didn't like" – but that doesn't necessarily mean the team strayed too far from the formula that defined the original Kingdom Come. "Some of that stuff is by design," as Stolz-Zwilling describes, and that includes Saviour Schnapps.