
It's funny now to think about the hysteria that followed Scorpion cartoonishly ripping someone's spine out in the original Mortal Kombat, but as graphical fidelity in games continues to improve, the line between simulated gore and the real thing can get blurry. Some developers embrace those advances—developers on The Callisto Protocol reportedly studied "real-life examples of horror and gore"—but Tripwire Interactive is taking a different sort of approach with the upcoming zombie shooter Killing Floor 3.
Instead of looking at "human injury type stuff" for inspiration, Tripwire Interactive creative director Bryan Wynia told us during a Gamescom interview, Killing Floor 3's developers are casting back to the action and horror films of the 1980s, when the blood, guts, and all-out violence were so over the top, "It made it palatable."